Week 9
Render testing
I was pretty satisfied with the render results, I really like the LED strips on the lion head. I simply apply an Arnold texture and use an RGB ramp to control and animate color gradient.
Now that the base sequence is finished, I can play around with simulations, and see what works and what does not.
Cloth simulation for cape
The cape was very difficult to work with, at least for the movement in my sequence. If I wanted to maintain a floaty cape, it was really easy to clip into the lion head and plexus body. I tried increasing the rigidity but it still clips into weird places. Moreover, the cape movement just doesn't look great with rigidity increased.
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